Saturday 23 May 2015

Like A Martyr - Pistol





Like A Martyr Pistol



released 21 September 2010



Jeremy Allingham - Lead Vocals / Rhythm Guitar

Ben Henthorne - Lead Guitar / Vocals

Matt Denny-Keys - Bass / Vocals

Dominic Coletta - Drums



Produced by Like A Martyr

All songs composed by Allingham/Henthorne/Denny-Keys

Engineered by Marcel Rambo

Mixed by Marcel Rambo

Mastered by JJ Golden

Front cover design by the Griffiths'

Band portrait by Chris Mason Stearns

Star Citizen Constellation Tour





Star Citizen is an upcoming space trading and combat simulator video game for Microsoft Windows and Linux. Star Citizen will consist of two main components: first-person space combat, mining and trading with first-person shooter elements in a massively multiplayer persistent universe and customizable private servers, and a branching single-player and drop-in co-operative multiplayer campaign titled Squadron 42. The game is built on a modified CryEngine and will feature Oculus Rift support.



Both Star Citizen and Squadron 42 are set in a 30th-century Milky Way centered on the fictional United Empire of Earth (UEE), an analogue of the late Roman Empire. A central theme of the game is citizenship – or lack thereof – in the UEE, which must be earned through player actions such as completing a period of military service. It is anticipated that citizens will enjoy certain in-game benefits, like paying a reduced tax rate, but the exact details are yet to be determined.



A strong focus will be placed on player interaction, with player behavior influencing and being influenced by a dynamic economy system.



Star Citizen and Squadron 42 are produced by Chris Roberts' company Cloud Imperium Games and its European counterpart Foundry 42 and marketed under the Cloud Imperium Games subsidiary Roberts Space Industries. Roberts' previous works include games such as Wing Commander, Wing Commander: Privateer, Starlancer and Freelancer.



Star Citizen aims to combine multiple video game genres, including space trading and combat simulator and first-person shooter elements, in a massively multiplayer online game.



Alluding to Star Citizen's online universe, Chris Roberts highlights the importance of player-driven content: "It's like a sandbox for everybody, and occasionally you'll sprinkle in little bits of scripted content to give a bit of character, but you're letting a lot of the players generate the intrigue and the drama." The economy system is described as being NPC-driven, however, with players slowly taking over to ensure changes in game population do not disrupt the economy.



Roberts emphasizes his focus on immersion: "The changes in the technology in the industry will allow me to do a much more immersive experience. It's all about that suspension of disbelief."



Star Citizen's space combat utilizes a Newtonian physics model to create tactical choices for the player. Players will complete objectives to gain currency used to buy, repair and upgrade their ships or to purchase items used in trade.



The game's first-person shooter mechanics are reported to be inspired by games such as Rainbow Six, ARMA, Counter-Strike and Killzone.



Get The Game Here:

https://robertsspaceindustries.com/download

Like A Martyr - At 7th and Main





Like A Martyr - At 7th and Main

Friday 22 May 2015

Panzer Corps Grand Campaign 1 Poland





Panzer Corps Grand Campaign 1 Poland



In 1994 Strategic Simulations Inc. (SSI) released a title that would change the face of strategy gaming forever. Panzer General delivered an exceptionally easy to learn gameplay system and was such a captivating game that it became a benchmark for future designers for years to come.



In 2011 a project developed by The Lordz Games Studio and Flashback Games, published by Slitherine, will see fans of the series rejoice for the release of Panzer Corps. Following in the footsteps of the popular SSI masterpiece and sharing with the General series the same level of engagement and strategic depth, Panzer Corps will keep an unmistakable “PG feeling” whilst improving and refining the gameplay and balance.



Iain McNeil, director of Development at Slitherine said: “With this game we are trying to bring the golden age of strategy gaming back to its roots. This game is Slitherine”s homage to one of the greatest strategy titles of all time and we are working hard to ensure we capture the flavor of that masterpiece, yet update it with features and a graphical style that will appeal to a modern strategy gamer”.



Panzer Corps will feature 26 scenarios on 21 unique maps, covering most major battles of the European Theatre of World War II and including a few hypothetical ”what if” scenarios based on your actions.

Like A Martyr - Empires Fall





Like A Martyr - Empires Fall



released 21 September 2010



Jeremy Allingham - Lead Vocals / Rhythm Guitar

Ben Henthorne - Lead Guitar / Vocals

Matt Denny-Keys - Bass / Vocals

Dominic Coletta - Drums



Produced by Like A Martyr

All songs composed by Allingham/Henthorne/Denny-Keys

Engineered by Marcel Rambo

Mixed by Marcel Rambo

Mastered by JJ Golden

Front cover design by the Griffiths'

Band portrait by Chris Mason Stearns



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Exit 200 - Her Favorite Song





Exit 200 - Her Favorite Song



Exit 200's self titled EP, that was released on Friday January 27, 2012, is a huge step in creativity and musicality from the bands last recording project. They have worked with renowned Vancouver producer, Evan Morgan, the groups' natural tones and unique styles were captured perfectly. Exit brags versatility with this project, showing they can rock, but also have a very groovy, easy listening side that all blends with a feel that's consistent throughout the 5 song album. Andrew Poulins' bluesy leads, mix perfectly over the rock-funk rhythm section consisting of Jay Vidler and Kelly Hugh. All topped off with the unique vocal stylings of Nick Goy, this EP is a great listen, and by far the bands best effort yet. With a renewed roster of 4 hailing from BC's Fraser Valley, Exit 200 enjoys the lighter side of music. This California flavor 4 piece band focuses on having a good time, writing catchy songs, and putting on a wicked, fun show. Exit looks forward to doing whatever it takes to earn their place in Vancouver's music scene. With several high profile shows like UFV's disorientation and Kwantlen College's, Cram Jam under their belt, and having shared the stage with the likes of Daniel Wesley, Ten Second Epic, and Sloan all within the last year, Exit 200 is ready for whatever is next.

Band Members



Nick Goy - Vocals / Guitar

Andrew Poulin - Guitar / Vocals

Jay Vidler - Drums

Kelly Hugh - Bass / Vocals

Like A Martyr - Lanxiety





Like A Martyr - Lanxiety



released 21 September 2010



Jeremy Allingham - Lead Vocals / Rhythm Guitar

Ben Henthorne - Lead Guitar / Vocals

Matt Denny-Keys - Bass / Vocals

Dominic Coletta - Drums



Produced by Like A Martyr

All songs composed by Allingham/Henthorne/Denny-Keys

Engineered by Marcel Rambo

Mixed by Marcel Rambo

Mastered by JJ Golden

Front cover design by the Griffiths'

Band portrait by Chris Mason Stearns

Thursday 21 May 2015

Like A Martyr And By Coffee I Mean Drugs





Like A Martyr And By Coffee I Mean Drugs



Lyrics:

you say you did and I gotta believe

rollin’ high and it’s something to see

spendin’ all that

I don’t know just where the money goes

beer and wine and fallin’ asleep

a tray of blow and a lapper to keep

whiskey – rye, gin

I don’t know just where the money goes



never needed it before

and I don’t need it again

never listen baby always swimmin’ in sin

hedonistic flavours always sweet sweet

sweet - ooh



pack of menthols is brushin’ your teeth

uncle billy’s we’re playin’ for keeps

a cup of coffee

I don’t know just where the money goes

losing time and it feels like a week

I thought I blinked and it must be a dream

get me outta here

I don’t know just where the money goes



credits

from The North, released 13 September 2008



Support the Artist Here:

https://likeamartyr.bandcamp.com/merch



Buy the Full Digital Album

https://likeamartyr.bandcamp.com/album/the-north



tags: alternative rock rock 'n roll rock 50s booze drugs Vancouver

Like A Martyr Brooklyn





Like A Martyr   Brooklyn



Free Download:

https://bandcamp.com/download?id=482642524&ts=1432243056.1702293714&tsig=76ccea338bc398515d4298f09f2f20f1&type=track



Lyrics:

I met a girl

Walkin’ down that street

I said please come close

Please stand next to me

She lookin’ good

Talkin’ oh so sweet

The walls came down

Pavement shook beneath



Standing on the streets of Brooklyn

Standing on the streets below

Standing on the streets of Brooklyn

Standing on the streets alone



Smoked that cigarette

I could feel the heat

Fires burnt down

Sirens in the street

(and she said)

I’m a jagged bolt of lightning

I’m a risin’ hurricane

Release the thunder, the lightning

Release the rain



Standing on the streets of Brooklyn

Standing on the streets below

Standing on the streets of Brooklyn

Standing on the streets alone

(I was)

Remembering the streets of Brooklyn

Sleepin’ in the fires below

Burnin’ in the streets of Brooklyn

Standing in them streets alone

credits

released 08 April 2011

Jeremy Allingham – Lead Vocals / Rhythm Guitar

Ben Henthorne – Lead Guitar / Backing Vocals

Matt Denny-Keys – Bass / Backing Vocals

Alex Glassford – Drums

Produced by Like A Martyr

Engineered by Doug Fury

Wednesday 20 May 2015

Like A Martyr - Elizabeth





Like A Martyr - Elizabeth



Lyrics:

fallin’ short of doing all of this

better finish just in time for…

feelin’ better and fallin’ back again

never stealing from your thunder

nova scotia, and my god knows where

there’s something better than this

I said Elizabeth oh

something better than this

I said Elizabeth

feelin’ greater than

but never worse and

gotta hurry and wait



I won’t give up

I won’t and I don’t give a shit

I won’t give up

I won’t and I don’t need this

I won’t give up

I won’t but I’m a little bit scared



pushin’ slowly and it’s on top of me

listen closely, but I don’t hear it

keeling over from the mystery

calling out to my illusions

montreal and, my sweet god knows where

there’s something better than this

I said Elizabeth oh

something better than this

I said Elizabeth





credits

from The North, track released 13 September 2008



Support the Artist Here:

https://likeamartyr.bandcamp.com/merch



Buy the Full Digital Album

https://likeamartyr.bandcamp.com/album/the-north





tags: alternative rock rock 'n roll elizabeth blues big guitars Vancouver

Tuesday 19 May 2015

Like A Martyr Black and Blue





Like A Martyr Black and Blue



Free Download: https://bandcamp.com/download?id=1995415926&ts=1432067423.352734094&tsig=128c5d164b7b65d95b1fac80678aabce&type=track



Lyrics:

I’m drunk / It’s true

Wasted / Miss you

Whiskey / Pour two

Weeks pass / No clue

Black skies / No rain

White walls / My shame

I’m broke / Empty

Reckless / Save me



Your attention

My redemption

Seem so far away



I’m broken down

I’m reelin’

I’m bleedin’

I’m black and blue

I’m halfway dead and achin’

As I drink to wreck and ruin

Well you know I’m old and beaten

But I think I’ll make it through

Give up all these lies and cheatin’

If one day I might have you



Panic / Sets in

Your heart / My sin

Storm clouds / In view

My love / It grew

I’m wandering, wandering, wondering

Without you

I’m searching, I’m turning, I’m burning

To make it true

Time’s up / I know

Just what I gotta do



Your attention

My redemption

Seem so far away



I’m broken down

I’m reelin’

I’m bleedin’

I’m black and blue

I’m halfway dead and achin’

As I drink to wreck and ruin

Well you know I’m old and beaten

But I think I’ll make it through

Give up all these lies and cheatin’

If one day I might have you



Sha la



Well you know I’m old and beaten

But I think I’ll make it through

Give up all these lies and cheatin’

If one day I might have you



released 08 April 2011

Jeremy Allingham – Lead Vocals / Rhythm Guitar

Ben Henthorne – Lead Guitar / Backing Vocals

Matt Denny-Keys – Bass / Backing Vocals

Alex Glassford – Drums

Produced by Like A Martyr

Engineered by Doug Fury



tags: alternative rock rock 'n roll rock pop black and blue Vancouver





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Like A Martyr Black and Blue





Like A Martyr Black and Blue



Free Download: https://bandcamp.com/download?id=1995415926&ts=1432067423.352734094&tsig=128c5d164b7b65d95b1fac80678aabce&type=track



Lyrics:

I’m drunk / It’s true

Wasted / Miss you

Whiskey / Pour two

Weeks pass / No clue

Black skies / No rain

White walls / My shame

I’m broke / Empty

Reckless / Save me



Your attention

My redemption

Seem so far away



I’m broken down

I’m reelin’

I’m bleedin’

I’m black and blue

I’m halfway dead and achin’

As I drink to wreck and ruin

Well you know I’m old and beaten

But I think I’ll make it through

Give up all these lies and cheatin’

If one day I might have you



Panic / Sets in

Your heart / My sin

Storm clouds / In view

My love / It grew

I’m wandering, wandering, wondering

Without you

I’m searching, I’m turning, I’m burning

To make it true

Time’s up / I know

Just what I gotta do



Your attention

My redemption

Seem so far away



I’m broken down

I’m reelin’

I’m bleedin’

I’m black and blue

I’m halfway dead and achin’

As I drink to wreck and ruin

Well you know I’m old and beaten

But I think I’ll make it through

Give up all these lies and cheatin’

If one day I might have you



Sha la



Well you know I’m old and beaten

But I think I’ll make it through

Give up all these lies and cheatin’

If one day I might have you



released 08 April 2011

Jeremy Allingham – Lead Vocals / Rhythm Guitar

Ben Henthorne – Lead Guitar / Backing Vocals

Matt Denny-Keys – Bass / Backing Vocals

Alex Glassford – Drums

Produced by Like A Martyr

Engineered by Doug Fury



tags: alternative rock rock 'n roll rock pop black and blue Vancouver





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Support the Artist Here:

https://likeamartyr.bandcamp.com/merch

Panzer Corps Tutorial 3





Panzer Corps Tutorial 3



Follow along while we complete Tutorial 3 in Panzer Corps.



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Panzer Corps Wehrmacht is the award-winning turn-based strategy game that the press has called “…nothing short of brilliant” and “the spiritual successor to the Panzer General series”, with high rankings and praises around the world. Brought to fruition by a team of experts and a community of hundreds of fan, Panzer Corps Wehrmacht has evolved into the ultimate strategy classic that will find a home on any wargamer’s shelf!



Find out more here: http://panzer-corps.com/



panzer corps tutorial

#panzercorps

#slitherine

#panzercorpstutorial

Lets Play Prison Architect Alpha 31 Ep 6





Lets Play Prison Architect Alpha 31 Episode 6



We have connected up our cameras this episode and deployed more guards.



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Prison Architect is a private prison construction and management simulation game by the British game developer Introversion Software. It was made available as a crowdfunded paid alpha pre-order on September 25, 2012 with updates scheduled every three to four weeks. With over 337,700 copies sold, Prison Architect made over $10.7 million in pre-order sales for the alpha version. Prison Architect was an entrant in the 2012 Independent Games Festival.



The game is available on Steam listed as Steam Early Access and a DRM free version although it is still in alpha. Updates are released monthly.





The game is a top-down 2D construction and management simulation where the player takes control of building and running a prison. The player is responsible for managing various aspects of their prison including building cells and facilities, planning and connecting utilities, hiring and assigning staff, including a warden, guards, workers, and more. The player needs to recruit staff to unlock more aspects of the game. The player is also responsible for the finance, and keeping their inmates content. The player's role is of both architect and governor with sandbox micromanagement themes such as choosing where to put lights, drains and how they connect together. The player is also able to add workshops to the prison as well as reform programs that reduce the specific prisoner's repeat-offender rate. The player tells the prisoners what to do indirectly by setting their schedule. The game takes inspiration from Theme Hospital, Dungeon Keeper, and Dwarf Fortress.



The game was first made available on September 25, 2012 as an Alpha version. The game was then crowdfunded with pre-orders, making over US$ 270,000 in two weeks with close to 8,000 sales. Developer's co-founder Mark Morris explains that independent crowd-funding has allowed them to have no time limit on the Alpha version, as well as no fees associated with crowd-funding platforms. As of December 2013, the developers have raised over $9M. Since February the game has received 31 major updates, with the latest on March 27, 2015.



On January 30, 2015, Introversion announced that the alpha version of the game had sold 1,066,233 copies. Introversion Software also announced that a mobile version of the game is in development and the PC version of the game will launch proper in 2015.



On the 12th February 2015, Introversion announced that a tablet edition of the game is in development, and this was previewed in a video uploaded to their YouTube channel.



#prisonarchitect

Saturday 16 May 2015

Panzer Corps Tutorial 2





Panzer Corps Tutorial 2



Follow along while we complete Tutorial 2 in Panzer Corps.



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Panzer Corps Wehrmacht is the award-winning turn-based strategy game that the press has called “…nothing short of brilliant” and “the spiritual successor to the Panzer General series”, with high rankings and praises around the world. Brought to fruition by a team of experts and a community of hundreds of fan, Panzer Corps Wehrmacht has evolved into the ultimate strategy classic that will find a home on any wargamer’s shelf!



Find out more here: http://panzer-corps.com/



panzer corps tutorial

#panzercorps

#slitherine

#panzercorpstutorial

Friday 15 May 2015

Lets Play Prison Architect Alpha 31 Ep 5





Lets Play Prison Architect Alpha 31 Episode 5



We have taken on our first prisoners and we have added CTV cameras, expanded the kitchen and upgraded the prison.



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Prison Architect is a private prison construction and management simulation game by the British game developer Introversion Software. It was made available as a crowdfunded paid alpha pre-order on September 25, 2012 with updates scheduled every three to four weeks. With over 337,700 copies sold, Prison Architect made over $10.7 million in pre-order sales for the alpha version. Prison Architect was an entrant in the 2012 Independent Games Festival.



The game is available on Steam listed as Steam Early Access and a DRM free version although it is still in alpha. Updates are released monthly.





The game is a top-down 2D construction and management simulation where the player takes control of building and running a prison. The player is responsible for managing various aspects of their prison including building cells and facilities, planning and connecting utilities, hiring and assigning staff, including a warden, guards, workers, and more. The player needs to recruit staff to unlock more aspects of the game. The player is also responsible for the finance, and keeping their inmates content. The player's role is of both architect and governor with sandbox micromanagement themes such as choosing where to put lights, drains and how they connect together. The player is also able to add workshops to the prison as well as reform programs that reduce the specific prisoner's repeat-offender rate. The player tells the prisoners what to do indirectly by setting their schedule. The game takes inspiration from Theme Hospital, Dungeon Keeper, and Dwarf Fortress.



The game was first made available on September 25, 2012 as an Alpha version. The game was then crowdfunded with pre-orders, making over US$ 270,000 in two weeks with close to 8,000 sales. Developer's co-founder Mark Morris explains that independent crowd-funding has allowed them to have no time limit on the Alpha version, as well as no fees associated with crowd-funding platforms. As of December 2013, the developers have raised over $9M. Since February the game has received 31 major updates, with the latest on March 27, 2015.



On January 30, 2015, Introversion announced that the alpha version of the game had sold 1,066,233 copies. Introversion Software also announced that a mobile version of the game is in development and the PC version of the game will launch proper in 2015.



On the 12th February 2015, Introversion announced that a tablet edition of the game is in development, and this was previewed in a video uploaded to their YouTube channel.



#prisonarchitect

Wednesday 13 May 2015

Star Citizen Freelancer Tour





Star Citizen - Freelancer Tour



Star Citizen is an upcoming space trading and combat simulator video game for Microsoft Windows and Linux. Star Citizen will consist of two main components: first-person space combat, mining and trading with first-person shooter elements in a massively multiplayer persistent universe and customizable private servers, and a branching single-player and drop-in co-operative multiplayer campaign titled Squadron 42. The game is built on a modified CryEngine and will feature Oculus Rift support.



Both Star Citizen and Squadron 42 are set in a 30th-century Milky Way centered on the fictional United Empire of Earth (UEE), an analogue of the late Roman Empire. A central theme of the game is citizenship – or lack thereof – in the UEE, which must be earned through player actions such as completing a period of military service. It is anticipated that citizens will enjoy certain in-game benefits, like paying a reduced tax rate, but the exact details are yet to be determined.



A strong focus will be placed on player interaction, with player behavior influencing and being influenced by a dynamic economy system.



Star Citizen and Squadron 42 are produced by Chris Roberts' company Cloud Imperium Games and its European counterpart Foundry 42 and marketed under the Cloud Imperium Games subsidiary Roberts Space Industries. Roberts' previous works include games such as Wing Commander, Wing Commander: Privateer, Starlancer and Freelancer.



Star Citizen aims to combine multiple video game genres, including space trading and combat simulator and first-person shooter elements, in a massively multiplayer online game.



Alluding to Star Citizen's online universe, Chris Roberts highlights the importance of player-driven content: "It's like a sandbox for everybody, and occasionally you'll sprinkle in little bits of scripted content to give a bit of character, but you're letting a lot of the players generate the intrigue and the drama." The economy system is described as being NPC-driven, however, with players slowly taking over to ensure changes in game population do not disrupt the economy.



Roberts emphasizes his focus on immersion: "The changes in the technology in the industry will allow me to do a much more immersive experience. It's all about that suspension of disbelief."



Star Citizen's space combat utilizes a Newtonian physics model to create tactical choices for the player. Players will complete objectives to gain currency used to buy, repair and upgrade their ships or to purchase items used in trade.



The game's first-person shooter mechanics are reported to be inspired by games such as Rainbow Six, ARMA, Counter-Strike and Killzone.



Get The Game Here:

https://robertsspaceindustries.com/download



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Tags:

Xen Of Onslaught,XoO,Constellation,Star Citizen,XPLOR,Test Squadron,Imperium,The Corporation,Serenity,LTT Conglomerate,Operation Pitchfork,Tactical Advance,The Pack,The Convoy,Goonrathi,Star Citizen (Video Game)



Hashtags:

#starcitizen

#constellation



Credits:

Full credit to Star Citizen for the in game footage that belongs to them and in game music and sound effects that may be playing in the background.

Tuesday 12 May 2015

Funny Starcraft 2 match





StarCraft 2 1v1 Placement Match. Funny Starcraft 2 match.



StarCraft II: Wings of Liberty is a military science fiction real-time strategy video game developed and released by Blizzard Entertainment for Microsoft Windows and Mac OS X. A sequel to the award-winning 1998 video game StarCraft and its expansion set Brood War, the game was released worldwide on July 27, 2010. It is split into three installments: the base game with the subtitle Wings of Liberty, an expansion pack Heart of the Swarm, as well as an upcoming stand alone expansion pack Legacy of the Void.



The game revolves around three species: the Terrans, human exiles from Earth; the Zerg, a super-species of assimilated life forms; and the Protoss, a technologically advanced species with vast mental powers. Wings of Liberty focuses on the Terrans, while the expansions Heart of the Swarm and Legacy of the Void will focus on the Zerg and Protoss, respectively. The game is set four years after the events of 1998's StarCraft: Brood War, and follows the exploits of Jim Raynor as he leads an insurgent group against the autocratic Terran Dominion. The game includes both new and returning characters and locations from the original game.



The game was met with very positive reviews from critics, receiving an aggregated score of 93% from Metacritic. Similar to its predecessor, StarCraft II was praised for its engaging gameplay, as well as its introduction of new features and improved storytelling. The game was criticized for lacking features that existed in the original StarCraft game including LAN play and the ability to switch between multiplayer regions. At the time of its release, StarCraft II became the fastest selling real-time strategy game of all time, with over three million copies sold worldwide in the first month.

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Sunday 10 May 2015

Archeage - FULL UNEDITED SIEGE FOOTAGE





Summary: FULL UNEDITED SIEGE FOOTAGE - XoO Practise Siege



ArcheAge is an MMORPG developed by XL Games. #ArcheAge is described as a "sandpark" #MMORPG.



ArcheAge is the ultimate free-to-play fantasy-sandbox MMORPG. Build massive castles and lay claim to lands whose riches fuel a deep, player-driven economy. Band together to protect your fortune in epic siege battles and naval combat – or live the life of an outlaw, prying glory and coin from foes left in your wake.



Gatherers, crafters, and traders are the engine that drives ArcheAge, and its economy is yours to control. Master diverse skills to craft trade goods, houses, ships and castles. Transport and trade materials across the realm, braving danger and piracy to support your allies in wars that will change the fate of the world.



Sail the vast uncharted ocean and amass fame and fortune by securing trade routes and controlling the flow of enemies’ resources. Riches await, whether you lead fleets against rival armadas or ply the waters as a pirate for hire – just beware what lies beneath!



Get it here: https://www.archeagegame.com/en/play-for-free/



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The Forest - Getting Started Part 3





The Forest - Getting Started Part 3



The Forest is a first-person open world-survival horror video game in development by Endnight Games for Microsoft Windows and PlayStation 4. The game's pre-alpha version was released through Steam Early Access on May 30, 2014. The game takes place on a heavily forested island where the player character is a lone survivor of a plane crash. The game is an open world sandbox, with no set missions or quests, empowering the player to make their own decisions for survival. Early reviews for the pre-alpha version were highly positive. The alpha is currently in a playable state with additional gameplay features planned and in development.



In The Forest, the player must survive on a forested island after becoming the lone survivor of a plane crash by creating shelter, weapons, and other survival tools. Inhabiting the island, along with various woodland creatures, are a tribe of nocturnal, cannibalistic mutants who dwell in deep caves beneath the island. While they are not necessarily always hostile to the player, their usual behavior is aggressive, especially during the night. However, the developers want players to question whether the island's cannibalistic tribe is the enemy of the player, or vice versa. For example, when first encountering the player, the cannibals may hesitate to attack and instead observe the player from a distance, attempt to communicate with the player through effigies, and send patrols around the player's base camp. In combat, they regularly attempt to protect one another from injury, remove torches, surround the player, hide behind cover, drag wounded tribesmen to safety, keep their distance, use tactical decisions, not overextend into unknown territory, and occasionally surrender out of fear. They are also afraid of fire, and will refrain from approaching the player if there is a campfire or torch nearby. Though there are no set missions, there will be an optional conclusion to the game.



The game features a day/night cycle, with the player able to build a shelter and traps, hunt animals and collect supplies during the day, and defend themselves against the mutants by night.



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The Forest - Getting Started Part 2





The Forest - Getting Started Part 2



The Forest is a first-person open world-survival horror video game in development by Endnight Games for Microsoft Windows and PlayStation 4. The game's pre-alpha version was released through Steam Early Access on May 30, 2014. The game takes place on a heavily forested island where the player character is a lone survivor of a plane crash. The game is an open world sandbox, with no set missions or quests, empowering the player to make their own decisions for survival. Early reviews for the pre-alpha version were highly positive. The alpha is currently in a playable state with additional gameplay features planned and in development.



In The Forest, the player must survive on a forested island after becoming the lone survivor of a plane crash by creating shelter, weapons, and other survival tools. Inhabiting the island, along with various woodland creatures, are a tribe of nocturnal, cannibalistic mutants who dwell in deep caves beneath the island. While they are not necessarily always hostile to the player, their usual behavior is aggressive, especially during the night. However, the developers want players to question whether the island's cannibalistic tribe is the enemy of the player, or vice versa. For example, when first encountering the player, the cannibals may hesitate to attack and instead observe the player from a distance, attempt to communicate with the player through effigies, and send patrols around the player's base camp. In combat, they regularly attempt to protect one another from injury, remove torches, surround the player, hide behind cover, drag wounded tribesmen to safety, keep their distance, use tactical decisions, not overextend into unknown territory, and occasionally surrender out of fear. They are also afraid of fire, and will refrain from approaching the player if there is a campfire or torch nearby. Though there are no set missions, there will be an optional conclusion to the game.



The game features a day/night cycle, with the player able to build a shelter and traps, hunt animals and collect supplies during the day, and defend themselves against the mutants by night.



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The Forest - Getting Started Part 1,The Forest Getting Started,The Forest How To,The Forest Help,The Forest Base,the forest 0.12,the forest coop,Forest (Literature Subject),the forest trailer,the forest gameplay,the forest ps4,the forest ending,the forest rangers,the forest review,the forest gameplay part 1,the forest game,the forest play,forest,the,forest the,How-to (Website Category),Video Game Culture,Play (EP)



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Full credit to The Forest for the in game footage that belongs to them and in game music and sound effects that may be playing in the background.

The Forest - Getting Started Part 1





The Forest - Getting Started Part 1



The Forest is a first-person open world-survival horror video game in development by Endnight Games for Microsoft Windows and PlayStation 4. The game's pre-alpha version was released through Steam Early Access on May 30, 2014. The game takes place on a heavily forested island where the player character is a lone survivor of a plane crash. The game is an open world sandbox, with no set missions or quests, empowering the player to make their own decisions for survival. Early reviews for the pre-alpha version were highly positive. The alpha is currently in a playable state with additional gameplay features planned and in development.



In The Forest, the player must survive on a forested island after becoming the lone survivor of a plane crash by creating shelter, weapons, and other survival tools. Inhabiting the island, along with various woodland creatures, are a tribe of nocturnal, cannibalistic mutants who dwell in deep caves beneath the island. While they are not necessarily always hostile to the player, their usual behavior is aggressive, especially during the night. However, the developers want players to question whether the island's cannibalistic tribe is the enemy of the player, or vice versa. For example, when first encountering the player, the cannibals may hesitate to attack and instead observe the player from a distance, attempt to communicate with the player through effigies, and send patrols around the player's base camp. In combat, they regularly attempt to protect one another from injury, remove torches, surround the player, hide behind cover, drag wounded tribesmen to safety, keep their distance, use tactical decisions, not overextend into unknown territory, and occasionally surrender out of fear. They are also afraid of fire, and will refrain from approaching the player if there is a campfire or torch nearby. Though there are no set missions, there will be an optional conclusion to the game.



The game features a day/night cycle, with the player able to build a shelter and traps, hunt animals and collect supplies during the day, and defend themselves against the mutants by night.



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The Forest - Getting Started Part 1,The Forest Getting Started,The Forest How To,The Forest Help,The Forest Base,the forest 0.12,the forest coop,Forest (Literature Subject),the forest trailer,the forest gameplay,the forest ps4,the forest ending,the forest rangers,the forest review,the forest gameplay part 1,the forest game,the forest play,forest,the,forest the,How-to (Website Category),Video Game Culture,Play (EP)



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Full credit to The Forest for the in game footage that belongs to them and in game music and sound effects that may be playing in the background.

The Forest - Getting Started Part 1



The Forest - Getting Started Part 1



The Forest is a first-person open world-survival horror video game in development by Endnight Games for Microsoft Windows and PlayStation 4. The game's pre-alpha version was released through Steam Early Access on May 30, 2014. The game takes place on a heavily forested island where the player character is a lone survivor of a plane crash. The game is an open world sandbox, with no set missions or quests, empowering the player to make their own decisions for survival. Early reviews for the pre-alpha version were highly positive. The alpha is currently in a playable state with additional gameplay features planned and in development.



In The Forest, the player must survive on a forested island after becoming the lone survivor of a plane crash by creating shelter, weapons, and other survival tools. Inhabiting the island, along with various woodland creatures, are a tribe of nocturnal, cannibalistic mutants who dwell in deep caves beneath the island. While they are not necessarily always hostile to the player, their usual behavior is aggressive, especially during the night. However, the developers want players to question whether the island's cannibalistic tribe is the enemy of the player, or vice versa. For example, when first encountering the player, the cannibals may hesitate to attack and instead observe the player from a distance, attempt to communicate with the player through effigies, and send patrols around the player's base camp. In combat, they regularly attempt to protect one another from injury, remove torches, surround the player, hide behind cover, drag wounded tribesmen to safety, keep their distance, use tactical decisions, not overextend into unknown territory, and occasionally surrender out of fear. They are also afraid of fire, and will refrain from approaching the player if there is a campfire or torch nearby. Though there are no set missions, there will be an optional conclusion to the game.



The game features a day/night cycle, with the player able to build a shelter and traps, hunt animals and collect supplies during the day, and defend themselves against the mutants by night.



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The Forest - Getting Started Part 1,The Forest Getting Started,The Forest How To,The Forest Help,The Forest Base,the forest 0.12,the forest coop,Forest (Literature Subject),the forest trailer,the forest gameplay,the forest ps4,the forest ending,the forest rangers,the forest review,the forest gameplay part 1,the forest game,the forest play,forest,the,forest the,How-to (Website Category),Video Game Culture,Play (EP)



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Full credit to The Forest for the in game footage that belongs to them and in game music and sound effects that may be playing in the background.

H1Z1 Rave Party





Xen Of Onslaught - Rave Party in H1Z1 after the latest update.



H1Z1 is a survival sandbox massively multiplayer online game in development by Daybreak Game Company (formerly Sony Online Entertainment). H1Z1 is currently being developed in Early Access release for Microsoft Windows and eventually PlayStation 4 in 2015.



The game is set during a zombie apocalypse in the rural United States, in which players will have to survive against the natural elements, hordes of undead, and thousands of potentially hostile survivors through interaction, scavenging for resources, building shelters, and crafting.



The gameplay of H1Z1 emphasizes on multiplayer cooperation, trading, and team-building. In an interview with Adam Clegg from Sony Online Entertainment, he made clear that unlike other zombie massively multiplayer online games, the main focus will be about surviving against the zombies through teamwork with other players, rather than having a player versus player (PvP) environment with zombies as a backdrop. The ability to craft items has been implemented.



It has been confirmed that there will be no "safe zones" in the map, it will be a fight for survival from the moment the player spawns. The developers have noted that during the games production they researched the real life island of Poveglia in the Venetian lagoon extensively which was used as a plague colony in the 18th century and have stated that this factors into the lore of the game. Sony Online Entertainment plans to have a large map area and will be adding large expanses of area as time passes (whilst in development it has been noted by Matt Broome Sony Online Entertainment on a podcast that the current development map is increasing by approximately 10% each week). New areas can be added very quickly, and as the map increase so will the amount of players that the map can hold. While they have not stated a final size they hope to have on release, it has been said there will not be loading screens as you travel to different areas, this also includes player housing and compounds which the developers have decided not to individually instance meaning they are open to anyone who can find a way in. Eventually, the map is hoped to become between the size of a state, or all of America.



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H1Z1,Gameplay,H1Z1 Gameplay - Xen Of Onslaught,h1z1 gameplay,h1z1 airdrop,h1z1 trailer,h1z1 crafting,h1z1 funny moments,h1z1 ps4,h1z1 battle royale,Early Access,Trailer,Playstation,Video Game Culture,Personal Computer (Video Game Platform),Ps3,Xbox,Xbox360,Ps2,Sony,Wii,Games,Video Game (Industry),Industry (Organization Sector)



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H1Z1 Gameplay Early Access





H1Z1 Gameplay - Xen Of Onslaught - H1Z1 Early Access H1Z1 Trailer



H1Z1 is a survival sandbox massively multiplayer online game in development by Daybreak Game Company (formerly Sony Online Entertainment). H1Z1 is currently being developed in Early Access release for Microsoft Windows and eventually PlayStation 4 in 2015.



The game is set during a zombie apocalypse in the rural United States, in which players will have to survive against the natural elements, hordes of undead, and thousands of potentially hostile survivors through interaction, scavenging for resources, building shelters, and crafting.



The gameplay of H1Z1 emphasizes on multiplayer cooperation, trading, and team-building. In an interview with Adam Clegg from Sony Online Entertainment, he made clear that unlike other zombie massively multiplayer online games, the main focus will be about surviving against the zombies through teamwork with other players, rather than having a player versus player (PvP) environment with zombies as a backdrop. The ability to craft items has been implemented.



It has been confirmed that there will be no "safe zones" in the map, it will be a fight for survival from the moment the player spawns. The developers have noted that during the games production they researched the real life island of Poveglia in the Venetian lagoon extensively which was used as a plague colony in the 18th century and have stated that this factors into the lore of the game. Sony Online Entertainment plans to have a large map area and will be adding large expanses of area as time passes (whilst in development it has been noted by Matt Broome Sony Online Entertainment on a podcast that the current development map is increasing by approximately 10% each week). New areas can be added very quickly, and as the map increase so will the amount of players that the map can hold. While they have not stated a final size they hope to have on release, it has been said there will not be loading screens as you travel to different areas, this also includes player housing and compounds which the developers have decided not to individually instance meaning they are open to anyone who can find a way in. Eventually, the map is hoped to become between the size of a state, or all of America.



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H1Z1,Gameplay,H1Z1 Gameplay - Xen Of Onslaught,h1z1 gameplay,h1z1 airdrop,h1z1 trailer,h1z1 crafting,h1z1 funny moments,h1z1 ps4,h1z1 battle royale,Early Access,Trailer,Playstation,Video Game Culture,Personal Computer (Video Game Platform),Ps3,Xbox,Xbox360,Ps2,Sony,Wii,Games,Video Game (Industry),Industry (Organization Sector)



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Massacre Of ASTN - Archeage Naima - Xen Of Onslaught





Massacre Of ASTN - Archeage Naima - Xen Of Onslaught



ArcheAge is an MMORPG developed by XL Games. #ArcheAge is described as a "sandpark" #MMORPG.



ArcheAge is the ultimate free-to-play fantasy-sandbox MMORPG. Build massive castles and lay claim to lands whose riches fuel a deep, player-driven economy. Band together to protect your fortune in epic siege battles and naval combat – or live the life of an outlaw, prying glory and coin from foes left in your wake.



Gatherers, crafters, and traders are the engine that drives ArcheAge, and its economy is yours to control. Master diverse skills to craft trade goods, houses, ships and castles. Transport and trade materials across the realm, braving danger and piracy to support your allies in wars that will change the fate of the world.



Sail the vast uncharted ocean and amass fame and fortune by securing trade routes and controlling the flow of enemies’ resources. Riches await, whether you lead fleets against rival armadas or ply the waters as a pirate for hire – just beware what lies beneath!



Get it here: https://www.archeagegame.com/en/play-for-free/



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ArcheAge,gaming,game,Massively Multiplayer Online Role-playing Game (Video Game Genre),mmorpg,gameplay,Role-playing Game (Game Genre),beta,unreleased,korean mmo,arche age,arche,age,darkhorselords,DHL



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Star Citizen - LTI Super Hornet Tour





Xen Of Onslaught - LTI Super Hornet Tour



Star Citizen is an upcoming space trading and combat simulator video game for Microsoft Windows and Linux. Star Citizen will consist of two main components: first-person space combat, mining and trading with first-person shooter elements in a massively multiplayer persistent universe and customizable private servers, and a branching single-player and drop-in co-operative multiplayer campaign titled Squadron 42. The game is built on a modified CryEngine and will feature Oculus Rift support.



Both Star Citizen and Squadron 42 are set in a 30th-century Milky Way centered on the fictional United Empire of Earth (UEE), an analogue of the late Roman Empire. A central theme of the game is citizenship – or lack thereof – in the UEE, which must be earned through player actions such as completing a period of military service. It is anticipated that citizens will enjoy certain in-game benefits, like paying a reduced tax rate, but the exact details are yet to be determined.



A strong focus will be placed on player interaction, with player behavior influencing and being influenced by a dynamic economy system.



Star Citizen and Squadron 42 are produced by Chris Roberts' company Cloud Imperium Games and its European counterpart Foundry 42 and marketed under the Cloud Imperium Games subsidiary Roberts Space Industries. Roberts' previous works include games such as Wing Commander, Wing Commander: Privateer, Starlancer and Freelancer.



Star Citizen aims to combine multiple video game genres, including space trading and combat simulator and first-person shooter elements, in a massively multiplayer online game.



Alluding to Star Citizen's online universe, Chris Roberts highlights the importance of player-driven content: "It's like a sandbox for everybody, and occasionally you'll sprinkle in little bits of scripted content to give a bit of character, but you're letting a lot of the players generate the intrigue and the drama." The economy system is described as being NPC-driven, however, with players slowly taking over to ensure changes in game population do not disrupt the economy.



Roberts emphasizes his focus on immersion: "The changes in the technology in the industry will allow me to do a much more immersive experience. It's all about that suspension of disbelief."



Star Citizen's space combat utilizes a Newtonian physics model to create tactical choices for the player. Players will complete objectives to gain currency used to buy, repair and upgrade their ships or to purchase items used in trade.



The game's first-person shooter mechanics are reported to be inspired by games such as Rainbow Six, ARMA, Counter-Strike and Killzone.



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Xen Of Onslaught,XoO,Constellation,Star Citizen,XPLOR,Test Squadron,Imperium,The Corporation,Serenity,LTT Conglomerate,Operation Pitchfork,Tactical Advance,The Pack,The Convoy,Goonrathi,Star Citizen (Video Game)



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#constellation



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Full credit to Star Citizen for the in game footage that belongs to them and in game music and sound effects that may be playing in the background.

Xen Of Onslaught Intro





Xen Of Onslaught Intro for Archeage



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ArcheAge,gaming,game,Massively Multiplayer Online Role-playing Game (Video Game Genre),mmorpg,gameplay,Role-playing Game (Game Genre),beta,unreleased,korean mmo,arche age,arche,age,darkhorselords,DHL



Hashtags:

#Archeage

Archeage - XoO - Super Hide and Seek Adventure





Summary: XoO - Super Hide and Seek Adventure



ArcheAge is an MMORPG developed by XL Games. #ArcheAge is described as a "sandpark" #MMORPG.



ArcheAge is the ultimate free-to-play fantasy-sandbox MMORPG. Build massive castles and lay claim to lands whose riches fuel a deep, player-driven economy. Band together to protect your fortune in epic siege battles and naval combat – or live the life of an outlaw, prying glory and coin from foes left in your wake.



Gatherers, crafters, and traders are the engine that drives ArcheAge, and its economy is yours to control. Master diverse skills to craft trade goods, houses, ships and castles. Transport and trade materials across the realm, braving danger and piracy to support your allies in wars that will change the fate of the world.



Sail the vast uncharted ocean and amass fame and fortune by securing trade routes and controlling the flow of enemies’ resources. Riches await, whether you lead fleets against rival armadas or ply the waters as a pirate for hire – just beware what lies beneath!



Get it here: https://www.archeagegame.com/en/play-for-free/



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Tags:

ArcheAge,gaming,game,Massively Multiplayer Online Role-playing Game (Video Game Genre),mmorpg,gameplay,Role-playing Game (Game Genre),beta,unreleased,korean mmo,arche age,arche,age,darkhorselords,DHL



Hashtags:

#Archeage

#Archeagegameplay



Credits:

Full credit to Archeage for the in game footage that belongs to them and in game music and sound effects that may be playing in the background.

Archeage - Xen Of Onslaught - Scarr PvP Arena





Summary: Xen Of Onslaught - Scarr PvP Arena



ArcheAge is an MMORPG developed by XL Games. #ArcheAge is described as a "sandpark" #MMORPG.



ArcheAge is the ultimate free-to-play fantasy-sandbox MMORPG. Build massive castles and lay claim to lands whose riches fuel a deep, player-driven economy. Band together to protect your fortune in epic siege battles and naval combat – or live the life of an outlaw, prying glory and coin from foes left in your wake.



Gatherers, crafters, and traders are the engine that drives ArcheAge, and its economy is yours to control. Master diverse skills to craft trade goods, houses, ships and castles. Transport and trade materials across the realm, braving danger and piracy to support your allies in wars that will change the fate of the world.



Sail the vast uncharted ocean and amass fame and fortune by securing trade routes and controlling the flow of enemies’ resources. Riches await, whether you lead fleets against rival armadas or ply the waters as a pirate for hire – just beware what lies beneath!



Get it here: https://www.archeagegame.com/en/play-for-free/



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Tags:

ArcheAge,gaming,game,Massively Multiplayer Online Role-playing Game (Video Game Genre),mmorpg,gameplay,Role-playing Game (Game Genre),beta,unreleased,korean mmo,arche age,arche,age,darkhorselords,DHL



Hashtags:

#Archeage

#Archeagegameplay



Credits:

Full credit to Archeage for the in game footage that belongs to them and in game music and sound effects that may be playing in the background.

Archeage - Xen Of Onslaught - Survival Skills





Summary: Xen Of Onslaught - Survival Skills



ArcheAge is an MMORPG developed by XL Games. #ArcheAge is described as a "sandpark" #MMORPG.



ArcheAge is the ultimate free-to-play fantasy-sandbox MMORPG. Build massive castles and lay claim to lands whose riches fuel a deep, player-driven economy. Band together to protect your fortune in epic siege battles and naval combat – or live the life of an outlaw, prying glory and coin from foes left in your wake.



Gatherers, crafters, and traders are the engine that drives ArcheAge, and its economy is yours to control. Master diverse skills to craft trade goods, houses, ships and castles. Transport and trade materials across the realm, braving danger and piracy to support your allies in wars that will change the fate of the world.



Sail the vast uncharted ocean and amass fame and fortune by securing trade routes and controlling the flow of enemies’ resources. Riches await, whether you lead fleets against rival armadas or ply the waters as a pirate for hire – just beware what lies beneath!



Get it here: https://www.archeagegame.com/en/play-for-free/



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Tags:

ArcheAge,gaming,game,Massively Multiplayer Online Role-playing Game (Video Game Genre),mmorpg,gameplay,Role-playing Game (Game Genre),beta,unreleased,korean mmo,arche age,arche,age,darkhorselords,DHL



Hashtags:

#Archeage

#Archeagegameplay



Credits:

Full credit to Archeage for the in game footage that belongs to them and in game music and sound effects that may be playing in the background.

Archeage - Xen Of Onslaught : Server First Castle





Summary: Xen Of Onslaught : Server First Castle on Naima Server



ArcheAge is an MMORPG developed by XL Games. #ArcheAge is described as a "sandpark" #MMORPG.



ArcheAge is the ultimate free-to-play fantasy-sandbox MMORPG. Build massive castles and lay claim to lands whose riches fuel a deep, player-driven economy. Band together to protect your fortune in epic siege battles and naval combat – or live the life of an outlaw, prying glory and coin from foes left in your wake.



Gatherers, crafters, and traders are the engine that drives ArcheAge, and its economy is yours to control. Master diverse skills to craft trade goods, houses, ships and castles. Transport and trade materials across the realm, braving danger and piracy to support your allies in wars that will change the fate of the world.



Sail the vast uncharted ocean and amass fame and fortune by securing trade routes and controlling the flow of enemies’ resources. Riches await, whether you lead fleets against rival armadas or ply the waters as a pirate for hire – just beware what lies beneath!



Get it here: https://www.archeagegame.com/en/play-for-free/



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Tags:

ArcheAge,gaming,game,Massively Multiplayer Online Role-playing Game (Video Game Genre),mmorpg,gameplay,Role-playing Game (Game Genre),beta,unreleased,korean mmo,arche age,arche,age,darkhorselords,DHL



Hashtags:

#Archeage

#Archeagegameplay



Credits:

Full credit to Archeage for the in game footage that belongs to them and in game music and sound effects that may be playing in the background.

Archeage - Xen Of Onslaught and Warrior Poets in Halcyona





Summary: Xen Of Onslaught and Warrior Poets in Halcyona!



ArcheAge is an MMORPG developed by XL Games. #ArcheAge is described as a "sandpark" #MMORPG.



ArcheAge is the ultimate free-to-play fantasy-sandbox MMORPG. Build massive castles and lay claim to lands whose riches fuel a deep, player-driven economy. Band together to protect your fortune in epic siege battles and naval combat – or live the life of an outlaw, prying glory and coin from foes left in your wake.



Gatherers, crafters, and traders are the engine that drives ArcheAge, and its economy is yours to control. Master diverse skills to craft trade goods, houses, ships and castles. Transport and trade materials across the realm, braving danger and piracy to support your allies in wars that will change the fate of the world.



Sail the vast uncharted ocean and amass fame and fortune by securing trade routes and controlling the flow of enemies’ resources. Riches await, whether you lead fleets against rival armadas or ply the waters as a pirate for hire – just beware what lies beneath!



Get it here: https://www.archeagegame.com/en/play-for-free/



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Tags:

ArcheAge,gaming,game,Massively Multiplayer Online Role-playing Game (Video Game Genre),mmorpg,gameplay,Role-playing Game (Game Genre),beta,unreleased,korean mmo,arche age,arche,age,darkhorselords,DHL



Hashtags:

#Archeage

#Archeagegameplay



Credits:

Full credit to Archeage for the in game footage that belongs to them and in game music and sound effects that may be playing in the background.

Archeage - Xen Of Onslaught vs Aureus Knights





Summary: Xen Of Onslaught vs Aureus Knights on the Naima Server in ArcheAge



ArcheAge is an MMORPG developed by XL Games. #ArcheAge is described as a "sandpark" #MMORPG.



ArcheAge is the ultimate free-to-play fantasy-sandbox MMORPG. Build massive castles and lay claim to lands whose riches fuel a deep, player-driven economy. Band together to protect your fortune in epic siege battles and naval combat – or live the life of an outlaw, prying glory and coin from foes left in your wake.



Gatherers, crafters, and traders are the engine that drives ArcheAge, and its economy is yours to control. Master diverse skills to craft trade goods, houses, ships and castles. Transport and trade materials across the realm, braving danger and piracy to support your allies in wars that will change the fate of the world.



Sail the vast uncharted ocean and amass fame and fortune by securing trade routes and controlling the flow of enemies’ resources. Riches await, whether you lead fleets against rival armadas or ply the waters as a pirate for hire – just beware what lies beneath!



Get it here: https://www.archeagegame.com/en/play-for-free/



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Tags:

ArcheAge,gaming,game,Massively Multiplayer Online Role-playing Game (Video Game Genre),mmorpg,gameplay,Role-playing Game (Game Genre),beta,unreleased,korean mmo,arche age,arche,age,darkhorselords,DHL



Hashtags:

#Archeage

#Archeagegameplay



Credits:

Full credit to Archeage for the in game footage that belongs to them and in game music and sound effects that may be playing in the background.

Archeage - XoO - The Invasion





Summary: Xen Of Onslaught Invades The Western Continent.



ArcheAge is an MMORPG developed by XL Games. #ArcheAge is described as a "sandpark" #MMORPG.



ArcheAge is the ultimate free-to-play fantasy-sandbox MMORPG. Build massive castles and lay claim to lands whose riches fuel a deep, player-driven economy. Band together to protect your fortune in epic siege battles and naval combat – or live the life of an outlaw, prying glory and coin from foes left in your wake.



Gatherers, crafters, and traders are the engine that drives ArcheAge, and its economy is yours to control. Master diverse skills to craft trade goods, houses, ships and castles. Transport and trade materials across the realm, braving danger and piracy to support your allies in wars that will change the fate of the world.



Sail the vast uncharted ocean and amass fame and fortune by securing trade routes and controlling the flow of enemies’ resources. Riches await, whether you lead fleets against rival armadas or ply the waters as a pirate for hire – just beware what lies beneath!



Get it here: https://www.archeagegame.com/en/play-for-free/



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Tags:

ArcheAge,gaming,game,Massively Multiplayer Online Role-playing Game (Video Game Genre),mmorpg,gameplay,Role-playing Game (Game Genre),beta,unreleased,korean mmo,arche age,arche,age,darkhorselords,DHL



Hashtags:

#Archeage

#Archeagegameplay



Credits:

Full credit to Archeage for the in game footage that belongs to them and in game music and sound effects that may be playing in the background.

Archeage - XoO - The Invasion





Summary: Xen Of Onslaught Invades The Western Continent.



ArcheAge is an MMORPG developed by XL Games. #ArcheAge is described as a "sandpark" #MMORPG.



ArcheAge is the ultimate free-to-play fantasy-sandbox MMORPG. Build massive castles and lay claim to lands whose riches fuel a deep, player-driven economy. Band together to protect your fortune in epic siege battles and naval combat – or live the life of an outlaw, prying glory and coin from foes left in your wake.



Gatherers, crafters, and traders are the engine that drives ArcheAge, and its economy is yours to control. Master diverse skills to craft trade goods, houses, ships and castles. Transport and trade materials across the realm, braving danger and piracy to support your allies in wars that will change the fate of the world.



Sail the vast uncharted ocean and amass fame and fortune by securing trade routes and controlling the flow of enemies’ resources. Riches await, whether you lead fleets against rival armadas or ply the waters as a pirate for hire – just beware what lies beneath!



Get it here: https://www.archeagegame.com/en/play-for-free/



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Tags:

ArcheAge,gaming,game,Massively Multiplayer Online Role-playing Game (Video Game Genre),mmorpg,gameplay,Role-playing Game (Game Genre),beta,unreleased,korean mmo,arche age,arche,age,darkhorselords,DHL



Hashtags:

#Archeage

#Archeagegameplay



Credits:

Full credit to Archeage for the in game footage that belongs to them and in game music and sound effects that may be playing in the background.

Mini Metro Osaka





Mini Metro Osaka



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Mini Metro is a transport simulation video game developed by Dinosaur Polo Club for Windows, OS X and Linux. The game is about creating an efficient subway network for a rapidly growing city.



Mind the Gap, the prototype for Mini Metro, was created in April 2013 during Ludum Dare 26. In September 2013, the first pre-alpha build was released. After several public alpha builds were tested and released, the game was made available for pre-order on 9 April 2014.The game was released on Steam as an Early Access title on 11 August 2014. Two days later, on 13 August 2014, DRM-free versions of the game were released through the Humble Store.

Saturday 9 May 2015

Archeage - Xen Of Onslaught - Naima Server First Kraken Kill - Extended ...





Xen Of Onslaught - Naima Server First Kraken Kill - Extended Version



ArcheAge is an MMORPG developed by XL Games. #ArcheAge is described as a "sandpark" #MMORPG.



ArcheAge is the ultimate free-to-play fantasy-sandbox MMORPG. Build massive castles and lay claim to lands whose riches fuel a deep, player-driven economy. Band together to protect your fortune in epic siege battles and naval combat – or live the life of an outlaw, prying glory and coin from foes left in your wake.



Gatherers, crafters, and traders are the engine that drives ArcheAge, and its economy is yours to control. Master diverse skills to craft trade goods, houses, ships and castles. Transport and trade materials across the realm, braving danger and piracy to support your allies in wars that will change the fate of the world.



Sail the vast uncharted ocean and amass fame and fortune by securing trade routes and controlling the flow of enemies’ resources. Riches await, whether you lead fleets against rival armadas or ply the waters as a pirate for hire – just beware what lies beneath!



Get it here: https://www.archeagegame.com/en/play-for-free/



Want to see more? Make sure to Subscribe and Like!



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Tags:

ArcheAge,gaming,game,Massively Multiplayer Online Role-playing Game (Video Game Genre),mmorpg,gameplay,Role-playing Game (Game Genre),beta,unreleased,korean mmo,arche age,arche,age,darkhorselords,DHL



Hashtags:

#Archeage

#Archeagegameplay



Credits:

Full credit to Archeage for the in game footage that belongs to them and in game music and sound effects that may be playing in the background.