Monday 7 March 2016

Tales of Maj'Eyal Gameplay





Tales of Maj’Eyal is a roguelike RPG, featuring tactical turn-based combat and advanced character building. Play as one of many unique races and classes in the lore-filled world of Eyal, exploring random dungeons, facing challenging battles, and developing characters with your own tailored mix of abilities and powers.

With a modern graphical and customisable interface, intuitive mouse control, streamlined mechanics and deep, challenging combat, online stats and character sheets, Tales of Maj’Eyal offers engaging roguelike gameplay for the 21st century.



Key features:

Focus on randomly generated tactical battles

Rich set of very unique classes

Unlocks & achievements progression

Rich world with its own history which slowly reveal during the game

No consumables, no grinding

Turn based: think before you act!

Simple, easy to use interface

Easy modding support with Workshop integration



Buyers will get all the extra features that normal donators get. You can test for free on te4.org



Tales of Maj'Eyal (aka ToME) is an free, open source, roguelike roleplaying fantasy game featuring tactical turn-based combat and advanced character building. Users play as one of many unique races and classes in the lore-filled world of Eyal, exploring random dungeons, facing challenging battles, and developing characters with your own tailored mix of abilities and powers. With a modern graphical and customizeable interface, intuitive mouse control, streamlined mechanics and deep, challenging combat, Tales of Maj’Eyal offers engaging roguelike gameplay for the 21st century.



Tales of Maj'Eyal is written in and for the free and open-source T-Engine 4 game engine. Other games written in T-Engine 4 can be found here. Tales of Maj'Eyal and T-Engine 4 can be downloaded for free from http://www.te4.org/download.



Tales of Maj'Eyal and T-Engine 4 are written by Nicolas Casalini, and supported by player donations for premium content.



Tales of Maj'Eyal is an open source roguelike video game created by Nicolas Casalini ("DarkGod"), with graphics by Assen Kanev ("Rexorcorum") and Raymond Gaustadnes ("Shockbolt"). It is based upon Casalini's earlier game Tales of Middle Earth,[1] which in turn is based upon Angband.[2] Development of ToME 4 started in 2009, and the first formal release occurred in 2012.[3]



Tales of Maj'Eyal is available as a free download[4] for Microsoft Windows, Mac OS X, and Linux under a GNU GPL version 3 license. The game may also be purchased through Steam[4][5] or GOG



Tales of Maj'Eyal is a dungeon crawl featuring a customizable graphical interface that integrates classic roguelike keyboard commands with a mouse-driven interface.[7] In a departure from many older roguelike games, Tales of Maj'Eyal has full-color graphics, can be played almost exclusively with the mouse, and despite permadeath the player can earn extra lives through various ways and leveling up.[8]



Tales of Maj'Eyal emphasizes tactical turn-based combat and flexible player-controlled character development. Gameplay depends heavily on the player's decisions and ability to develop and execute strategy. Play begins with the player selecting one of nine races and one of 25 classes (expandable with addons). Not all character choices are available at first; some must be unlocked through in-game progress,[9] or through monetary donation or purchase.[5]



The player must explore Eyal, a lore-filled world containing numerous dungeons and adversaries. The plot is non-linear, and success depends as much on character planning and storyline choices as it does on the player's skill in defeating enemies in combat.



The T-Engine game engine is written in C, and offers a development framework for grid-based game modules written in Lua. It supports many OpenGL features such as particle effects and shaders. The T-Engine has been used to create games for the annual Seven Day Roguelike Challenge in 2011.[10] and 2012.[11]



Modifications may also be made to the Tales of Maj'Eyal game module through an addon system, including graphics, interface, content and gameplay balance alterations and additions.



Online support[edit]

Players may register with an optional online game server, which allows them to view their characters, achievements and high scores.[9] It also collates game statistics including the top killers of players, most common race/class choices, and number of wins. In addition, the game server offers an online chat system, letting players talk to each other



https://youtu.be/u9b337RvvR4

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