Monday, 23 November 2015
Fallout 4 Sunshine Tidings Co Op and Wasteland Survival Guide
Fallout 4 Sunshine Tidings Co Op
Sunshine Tidings co-op is a location appearing in Fallout 4. Its a colonization location that appears to have been a Communist settlement after the war. Their Mister Handy was "liberated" (aka: reprogrammed) from its "slavery" (aka: work) and now floats around saying "Far Out" and "Groovy". It will not attack the Sole Survivor, and you can reset Goodfeels at a Novice Hack computer terminal in the central building to set him to a guard routine.
Its a commune with many small porched houses built in a circle around one central building. To either side of the small building are furrows with dying Tato plants, implying that this was a working farm until recently. Around the central building circles Prof. Goodfeels. Prof. Goodfeels, is actually a Mr. Handy robot that has been taken and reprogrammed by Jack and Allen and can be controlled from a computer inside the building.
On the eastward side is a mess hall and bathroom stall.
Just outside the mess hall is a cooking station. Inside the central building is a workshop. Inside the central building is a chemistry station.
Wasteland Survival Guide in the northwestern house.
Clearing the Way for Greentop Nursery: The Sole Survivor has to clear the area from enemies and enable the workshop.
Taking Point: The Sole Survivor has to build a radio beacon to attract new settlers. Build a generator & wire it to the beacon.
Sunshine Tidings co-op only appears in Fallout 4.
https://www.youtube.com/watch?v=x_BYM22Svdw
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